![]() ![]() ![]() I'm sure EA will patch the problems with their Star Wars game. I learned the lesson to watch out for DRM thanks to RCT3. The performance difference between retail and DRM-free was HUGE - double FPS at night. People who stripped out the DRM didn't have to wait. The devs took many months to partially fix the obscure error, and then ultimately removed the DRM altogether. I remember way back in 2004 when performance of Roller Coaster Tycoon 3 was crippled when the day-night cycle switched to night. The weird performance metrics and benchmarking problems tell me the game has a very aggressive DRM implementation. I have to wonder how much performance is being compromised by Denuvo. So what's going with this horrible PC port ? Reply At least 15 users have reported this just now, so this can't be a coincidence. There are also multiple reports of the game not at all launching while using an Intel Core i9 9900K CPU. What the heck ? Seriously ? :ouch: :sweatsmile: You can’t change them with the mouse or the arrow keys. For changing the in-game settings, you must use the WASD keys. Add to this the Denuvo DRM and yeah, things are starting to get a bit messy (although not all games using DENUVO are on the same boat).Īnd while we are at it, let’s not forget the traversal stutters that plague yet another triple-A release. In other words, you’ll have two launchers with completely different DRMs in the background running. However, Star Wars Jedi: Survivor also suffers from issues that are not related to its performance.įor instance, the Steam version forces you to use the EA app. Yet, in order to avoid the launches of The Legend of Zelda: Tears of the Kingdom and Diablo 4, EA decided to release this broken mess on both PC and consoles. At this point, I’m certain that EA and Respawn were fully aware of these optimization issues. ![]()
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